What kind of music does day9 listen to
In the event, his operatic collaborations with Boito resumed, but around the time of Falstaff, he again composed a number of religious choral works. Collected under the title Quattro pezzi sacri , Verdi paid respects to two figures from the Italian past that he considered central to the cultural unity of the country.
He uses texts by Dante , and relies for his musical setting on the contrapuntal treatment and word painting of Palestrina. Giuseppe Verdi: Quatro pezzi sacri, No. This enigmatic scale spans an octave and rises by a semitone and by an augmented second. It is followed by three whole tone and two semitones. It descends with two semitones followed by one whole tone and an augmented second. The scale is first heard in the bass, both ascending and descending, and then in the alto, tenor and the soprano.
It sounds like a harmonic and contrapuntal exercise, and originally it was not part of the Quattro pezzi sacri , but eventually the publisher Ricordi included it in the set. Verdi at age Special pages. Printable version. Permanent link. Page information. Browse SMW properties. Day 9 Day 9 Day 9 Overview Broadcasts. Commentator Information. United States. His favorite pie is apple pie with cheese. Skyrocketed Uniden to internet fame.
Plays games, not girls. Was listed on the Forbes 30 under 30 list. Blizzard's real-time strategy series has a long history beyond the scope of this piece, but suffice to say Starcraft: Brood War and Starcraft II are two of the leading lights in esports — competitive videogaming — with millions of active players and year-round global events with huge prize pools.
Sean Plott was 11 years old when the first game was released and, along with his elder brother Nick, has been obsessed with the game and its iterations ever since. It is hard to quantify exactly what Plott does to someone unfamiliar with gaming culture, and in particular the recent rise in popularity of video streaming sites.
A singular figure in the evolving ecosystem of esports, Plott is focused on Starcraft II but has fingers in all sorts of pies; streamer, analyst, commentator aka 'shoutcaster' , event organiser, community focal point and many more. The internet at the tail-end of the nineties, of course, was very different. The idea of community sites was a new thing, most players didn't even know about them. So [the reason I kept playing Starcraft then] all comes down to the way the game feels.
Just the act of moving things around and building stuff, and the responsiveness is really crisp and snappy. It's the difference between riding a good bike and riding one with a flat tyre — it just feels wrong.
Starcraft feels full, it feels great. The Plott brothers shared a passion for the game, which soon enough saw the pair entering tournaments — aided and abetted by their mother. Sean first realised he was getting seriously good after immersing himself in the World Game Tour ladder a league system for Starcraft: Brood War , obsessively downloading and analysing replays from the top players, and seeing a drastic improvement. So it was two hours, six hours, and six hours. I'd sleep from three am to ten am every day.
It was a biggie. Because you get this idea when you're growing up about how great it's gonna feel to be the champion. You always see those dramatic shots of people winning where they burst into tears and champagne starts pouring out of the ceiling and it's awesome. And I remember playing against Yosh, Sherwin Mahbod, in the finals of WCG , and being in that last game and thinking, 'I'm totally going to win this, there's no way I can lose.
Do I hug him? I guess so. And I felt cool but it was kinda weird. The joy was delayed. Because you don't wanna be all, 'Yeah, I fucking beat everyone! Yosh was one of my practice partners, he'd helped me get better! Though Plott would go on to win the WCG Pan-American championship, held in Cancun in , that first trophy led to an important realisation. I almost think I'd have more joy in that winning spot if I played really intense dramatic games.
But it's such a funky feeling when you work out what someone's going to do, you know the exact weakness, and you exploit it at the right time. Plott kept on playing as well as contributing ceaselessly to Team Liquid , the internet's greatest Starcraft site. I was obviously into Brood War's competitive scene, and then I was running a little low on time in grad school.
I thought as another thing I could be doing, let me try to talk about the strategy rather than play. So first I tried writing articles, then I tried audio podcasts, then I finally tried video streaming and it felt really good. The show initially looked at pro matches in great detail, and soon widened out into more general themes: how to deal with losing, analysing replays, fine-tuning builds — if you haven't seen one before, it's well worth setting aside some time for Daily The show's audience began to build in the runup to Starcraft II's release, which in turn led to Plott becoming one of the most in-demand commentators at major Starcraft II events.
Thanks to jetting around for such gigs while maintaining a punishing video schedule Plott was soon working hour weeks — while he was still at university. We'd heard about Blip.
0コメント