Ddo when do i get new feats
Note: Further increases base number of attacks per second from 1. Greater Single Weapon Fighting. Offhand Versatility. You gain special bonuses for fighting with specific things in your offhand while Single Weapon Fighting.
Two Handed Fighting. Mutually exclusive with Single-Weapon Fighting. Improved Two Handed Fighting. Greater Two Handed Fighting. Two Weapon Fighting. Reduces the to-hit penalty when using two weapons at the same time. Oversized Two Weapon Fighting. When wielding a one handed weapon in your off-hand, you take penalties for fighting with two weapons as if you were wielding a light weapon on your offhand. Two Weapon Fighting Strength Two Weapon Defense.
In DDO, this is not implemented as a shield bonus and stacks with the Shield spell. Two Weapon Blocking. Increases amount of damage you can block when defending with two weapons. Improved Two Weapon Fighting. Greater Two Weapon Fighting. Weapon Focus. It can be taken multiple times, once for each of the different types. Greater Weapon Focus. This feat stacks with Weapon Focus. Superior Weapon Focus. Weapon Specialization. This feat can be taken multiple times, once for each weapon type.
Level 4: Fighter Weapon Focus in same weapon type. Greater Weapon Specialization. This bonus stacks with the Weapon Specialization feat. Tactical Training.
Level 4: Fighter. Tactical Combatant. Level 8: Fighter. Tactical Mastery. Level Fighter. Tactical Supremacy. Heavy Armor Training. Level 2: Fighter. Heavy Armor Combatant. Level 6: Fighter. Heavy Armor Master. Heavy Armor Champion. Bow Strength. You can use your Strength bonus for damage with Longbows and Shortbows. Most Longbows and Shortbows innately use your Dexterity bonus for damage. With this feat, you'll use Strength instead if it is higher.
Brutal Throw. You can use your Strength bonus instead of Dexterity bonus to determine bonus to attack with Thrown weapons if it is higher.
Point Blank Shot. A weapon that deals 1d6 damage per hit will deal 2d6 damage per hit instead, while a weapon that deals 2d8 damage per hit will deal 4d8 damage instead. This affects the base dice associated with a weapon any time they are rolled, including critical hits.
Precise Shot. Your targeted ranged attacks will now pass through friends and foes alike, to strike your target. No damage will be done other than to your target.
This feat also grants you the Offensive Ranged Stance 'Archer's Focus', which lets you deal progressively more damage while standing still. Quick Draw.
Allows the character to switch weapons and armor faster than they would normally be able to. It also increases the rate of fire of thrown weapons , but not of other ranged weapons. Rapid Reload. You reload Crossbows faster than normal. Proficiency: Light Crossbows.
Rapid Shot. You can fire ranged attacks about faster and reload faster when using a ranged weapon. With Longbows and Shortbows, you also gain Ranged Power equal to 1. Point Blank Shot Dexterity 13,. Shot on the Run. Negates the penalty to your attack roll for firing ranged weapon while moving. Shuriken Expertise. You are skilled with the use of the shuriken , and have a chance to throw an additional one per throw. Percent chance to throw an additional shuriken is equal to your Dexterity.
This is also a racial feat given to all Drow Elf at level 1, regardless of class. Simple Thrown Weapon Expertise. Alchemists may select this feat as one of their alchemist bonus feats.
Zen Archery. You can use your Wisdom bonus instead of Dexterity bonus to determine bonus to attack with ranged missile weapons if it is higher does not apply to thrown weapons. You treat longbows and shortbows as if they were Ki weapons. Improved Bardic Music. You sing your Bardic Inspiration as if you had two more Bard levels. Level 12 Bard 15 ranks Perform purchased. Extra Turning. Allows the character to turn undead an additional 4 times per rest period. This feat can be taken only once.
Turn Undead. Improved Turning. This feat gives clerics and paladins a better chance at turning the undead. Natural Fighting. In bear form: Increase the ability score modifier to damage while using a two-handed weapon to 2. This feat can be taken up to three times, and gives no benefit to druids in elemental forms. Level 3: Druid. At times you will only hear monsters in the distance, or doors opening in secret rooms.
DDO has managed what very few games have in terms of itemization, gear feels important from the start. Every quest also feels at least somewhat important. These two factors make every moment feel like a real adventure in DDO, as opposed to the standard MMO recipe of having the player repeat similar quests again and again until max level. Much of DDO is instanced which takes away a bit of the feeling that you are exploring a whole new and open world.
Building your character is a huge aspect of DDO, with almost limitless options as you can level multiple classes, choose feats, skills, spells, and enchantments.
You can even reincarnate and come back stronger in a new life. All this may seem confusing at first, and building a perfect character seems almost impossible. DDO was known for being tough on solo players in the early days after it was released, especially at higher levels.
There are many ways of classification. There's now a new DDO Discord as the old one was hacked and deleted. Team StandingStoneGames doing a charity drive stream going until midnight with multiple team members taking turns streaming!
DDOstream on Twitch. Jump to: navigation , search. Feat definition and classification [ edit ] A feat is a specialized skill set which helps to define the character.
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